MINECART

Project Overview:
Minecart is an immersive interactive VR experience that challenges players to escape a dangerous cave while navigating the perilous environment. The player controls a minecart using two specialized VR controllers, each with a unique function: one controller functions as a brake to slow down or stop the cart, while the other holds an axe used to break crystals that are scattered throughout the cave.
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Gameplay Mechanics:
The primary objective of Minecart is to navigate through a dark, treacherous cave while evading a powerful and territorial monster that guards the crystals. As players break crystals with their axe, they accumulate in the minecart, weighing it down and making it harder to move. Players must manage the collection of crystals while avoiding the monster’s pursuit. The key challenge is to balance speed and weight while making strategic decisions to escape the cave and reach the outside world safely.
WORK FLOW
Unity Scene, (URP water shader, Unity terrain)



Textures & Shaders (Substance Painter/Unity)




MORE WORKS
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